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by Lipton, Level 54
Last updated at August 19, 2008, 11:31 am
AMD released a tech sheet about the graphics engine for StarCraft 2

From the PDF -
"We will go over some of the design goals for the technology used to empower our artists for both in-game and story mode settings as well as describe how the Blizzard art style influenced the design of the engine."


Check out the brand new screenshots below:

Raynor
Raynor thinking about taking a shot


Raynor & Tychus
Jim Raynor & Tychus Finlay thinking about their next move


Raynor at the Bar
Raynor at the bar, flirting with the Ghost bartender


Raynor
Screen Space Ambient Occlusion
"In a nutshell, the main idea behind screen space ambient occlusion is to
approximate the occlusion function at points on visible surfaces by sampling the depth of neighboring pixels in screen space." - AMD tech sheet


StarCraft 2 screenshot
"Translucent shadows allow objects such as smoke and explosion to cast
shadows." - AMD tech sheet




One of the objectives for Starcraft II was to present rich lighting environments in story mode, as well as more lighting interactions within the game itself. Previously in Warcraft III, each unit had a hard limit as to the number of lights that could affect it at any given time.  - Tech sheet


Additional information on the StarCraft II Graphics Engine: Download the StarCraft II Graphics Tech Sheet here


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8 comments
thenonhacker
thenonhacker Aug 19, 2008 at 6:30 pm
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+2 votes
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"In a nutshell, the main idea behind screen space ambient occlusion is to
approximate the occlusion function at points on visible surfaces by sampling the depth of neighboring pixels in screen space."

OMG I don't know what this means but it sounds cool!!! :D:D:D
Lipton
Lipton Aug 19, 2008 at 9:08 pm
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+1 votes
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There are a ton of cool stuff to notice in the Bar screenshot, I'll post about em all later :)
CrispyDeath
CrispyDeath Aug 20, 2008 at 11:42 am
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+1 votes
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his left arm looks somewhat detached and hanging limp
Leord
Leord Aug 20, 2008 at 6:42 pm
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+1 votes
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Meh, really uncool not to link the source

I guess that is what you get for actually linking the finds...

It was quite a scoop, and we're but a small fansite. It wouldn't hurt you to link through...
thenonhacker
thenonhacker Aug 20, 2008 at 9:03 pm
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+2 votes
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The source is AMD.com and not that site.
Lipton
Lipton Aug 21, 2008 at 2:20 am
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Like thenonhacker said, AMD is the real source of the screenshots... this is public news like anything regarding new screenshots/videos released by Blizzard to whomever

Out of courtesy however I've decided to link to your write-up

In the future however we only source Blizzard links or sites that create unique content that is not in the public sc2 news/media domain.
Leord
Leord Aug 21, 2008 at 6:23 am
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Cheers man, I appreciate it!

Well, the AMD document had been out for over 1 week, and you want me to believe you found it yourself, just hours after we posted it?

The thing I have learned is that if we ever come across this again, we'll just wait with releasing the actual documents or sources until 2-3 days in. Then people can't hide the fact we found it. Naturally, the chance of getting another scoop like this is slim to say the least =(

Basically, yes, AMD leaked (it looks like a leak, other chapters are not permitted to view) the document, we found it. If you had made the discovery I'd have made you the source, even with this in fresh memory. There is no way I could in good consience NOT link you. But now you did, so I appreciate that. =)
Lipton
Lipton Apr 23, 2009 at 11:53 am
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+1 votes
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due to INCgamers no out-linking policy, Starfeeder will no longer be linking to any content in their network.
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