From the PDF - "We will go over some of the design goals for the technology used to empower our artists for both in-game and story mode settings as well as describe how the Blizzard art style influenced the design of the engine." Check out the brand new screenshots below: ![]() Raynor thinking about taking a shot ![]() Jim Raynor & Tychus Finlay thinking about their next move ![]() Raynor at the bar, flirting with the Ghost bartender ![]() Screen Space Am… More |
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In the Gold Mine added on December 30, 2008
![]() Check out the first StarCraft Class lecture Well of course we all here on GameRiot speak English(mostly I hope) but for other countries, English is one of the hardest languages to learn.One of the best ways to learn something new is by doing something fun, and whats more fun then gaming? Starfeeder's RSS Feed: http://feeds.feedburner.com/starfeeder ![]() Sou… More
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![]() ^ This is the original concept piece for the 'new' Ultralisk in StarCraft II. The tentacles were fun to watch while skewing marines, but in multiplayer, the 'random' factor of that skewing did not fit into the competitive gameplay nature of StarCraft as well. - Karune That massive thing apparently kills multiple Marines, but with an anime porn style tentacle attack. The current and official model of the Ultralis… More
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![]() TVG: How is development on StarCraft II going to date? Pearce: Go ahead Bob... Colayco: Right now, we're at internal alpha, we've been playing multiplayer games with all three races. In recent months, there's also been a lot of focus on the single player campaign, implementing certain ideas an… More
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![]() ![]() Welcome to the Spirit Show Match thread where you'll be able to find every foreigner vs. pro gamer show match we've done throughout the whole event, Every time we upload a new video it will be put on top of the list, so for example you can see Iefnaij vs. Kal on the bottom of the list, which is the oldest show match of this event… More
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* By Devin Coldewey of Crunch Gear "I think it’s actually more accurate to say that I failed to Zerg my opponent correctly. The game looks great, it controls just like the original to be honest, and the graphics are smooth and very detailed. I have this feeling that my old Protoss tactics are going to be of little use in this updated game. Although you’ll be happy to learn that many of your favorite units and buildings are still around and function more or less the same." Source: Crunch Gea… More |
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In the interview Frank mentions that the team had worked on an idea for a 4th race, but this is nothing new at all for anyone that has follow StarCraft 2 news since its revelation to the world in 2007. And we all knew the reasons why they chose NOT to include a 4th race.![]() Dalek - "Hai, where would you like to fit me in?" A 4th race would be as out of place as a Dalek, they were cool in Dr Wh… More
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Here is a peak Vilegaming.com's Fan art gallery ![]() Full Gallery here: http://vilegaming.com/art.x Also on Deviant Art DarthDhx has put together a cool collection of StarCraft fan art as well, including some of our very own Starfeeder Demotivator posters ![]() Full Gallery: http://darthdhx.deviantart.com/favourites/#Starcra… More |
The Starcraft 2 Gamer Community
Starcraft & Starcraft 2 news, rumors, articles, tournaments and eSports commentary.
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Started August 4, 2007
1326 Total Entries
1326 Total Entries
THE SPOTLIGHT






Well of course we all here on GameRiot speak English(mostly I hope) but for other countries, English is one of the hardest languages to learn.





In the interview Frank mentions that the team had worked on an idea for a 4th race, but this is nothing new at all for anyone that has follow StarCraft 2 news since its revelation to the world in 2007. And we all knew the reasons why they chose NOT to include a 4th race.





